Grow Play Education

STEAM Educational Games

Grow Play Education is for  students K-3 to learn about STEAM and sustainable development through digital educational games.

We help teachers make science fun and understandable. Along with our educational games, teachers receive a comprehensive guide with lesson plans and extra content. Current apps cover topics including: organic gardening, biodiversity, recycling, upcycling, and pollution. We have recently released our first Grow Play School Kits with educator’s guides and lesson plans:

Grow Garden School Kit

Grow Garden overview

The Grow Garden School Kit includes lesson plans, teaching materials and additional activities to complement the educational game Grow Garden.

Grow Recycling School Kit

The Grow Recycling School Kit includes lesson plans, teaching materials and additional activities to complement the educational game Grow Recycling.

Grow Planet

Grow Planet: Game based learning for K-6. STEAM and Sustainable Development

We are currently developing an immersive learning platform, Grow Planet, in partnership with the EdTech accelerator xEdu and schools in Finland and Sweden.

If you’d like to be part of our co-creation community to provide insight and feedback on the creation of Grow Planet, please register here. We would love to have you!

News

Gro Play Announces the Launch of Grow Play Education

The launch of Grow Play Education and acceptance to the xEdu business accelerator program marks Gro Play’s formal entry to the education sector. Grow Play Education offers educational games and materials for teachers and students K-3 to teach and learn about STEAM and sustainable development.

Mohsen Saadatmand, Educational Researcher, Ph.D. joins the Grow Planet team.

Mohsen Saandamaat, postdoctoral researcher at Playful Learning Center, University of Helsinki, joins the Grow Planet team to conduct a research project about game-based learning to teach STEAM and sustainable development in early childhood education. The aim is to make learning science playful and engaging for kids by combining digital games with school and real-life situations to bridge informal and formal learning experiences and foster problem-solving skills for K-3 pupils.

Lisa Adelsköld, Head of Pedagogic ContentLisa Adelsköld joins Gro Play

Lisa Adelsköld former Education Director at Keep Sweden Tidy (Håll Sverige Rent) has joined Gro Play as Head of Pedagogic Content. Lisa is an ecologist with 15 years of experience working with education for sustainable development. Her driving force is to inspire children to learn for a more sustainable future, focusing on action competence.  In her new role, Lisa is leading the development of STEAM content, integration with sustainability pedagogy to create a truly immersive and motivating learning experience for Grow Play Education games.

xEdu logoGro Play Accepted to xEdu Accelerator in Helsinki

Gro Play is part of the xEdu accelerator spring batch 2018. xEdu is Europe’s leading business accelerator for edtech startups creating transformative learning solutions with pedagogical impact. From product development to market entry and internationalization. Gro Play is also a member of the Swedish EdTech Industry.

Gro Play Educational Games xEdu