We Help Businesses Communicate and Create Social Impact
We are a game studio that can help your brand / organisation communicate your core values and create social impact through lasting entertainment experiences for children and families. If you want to know more what we can do for you please send us an e-mail at services@groplay.com.
This is some of the work we have done for or in collaboration with our clients.
The JerryMaya Detective House
Gro Play is a proud co-owner and co-producer of the JerryMaya Detective House, where the JerryMaya’s Detective Agency needs visitors’ help to solve tricky mysteries. Using the detective tablet as a tool, each group explores different rooms of the Detective House to collect clues and evidence. There are a total of seven rooms to visit per mystery. Visitors also get to talk to the police chief via video call, and perhaps one or two surprises may appear on the way to catching the culprits.
https://www.lassemajasdeckarhus.se
Swedish Television – Bolibompa
Swedish Television, Bolibompa / Childrens Channel (Public Service, SVT), 2016-ongoing. Gro Play provides Tech and Art solutions for the inhouse creative and development team at Swedish Television.
Swedish Television – Gorbi’s Robot Lab
Swedish Television (Public Service, SVT), 2017 – Gro Play creates the app game for the yearly Christmas calendar adventure series for Swedish Television. (Julkalendern – Gorbis robotlabb, Jakten på tidskristallen, 2017, Sveriges Television)
Skistar Valle’s Kitchen
Together with True Stories we created Valle’s Kitchen for Skistar. The game intends to inspire children to enjoy food and a healthier diet.
The children can choose ingredients from three categories of Valle’s plate model and then prepare the meal by e.g. chopping, grating and mashing. They then get to decorate the food with both healthy and wacky toppings. Depending on the content the guests – the animals from Valle’s world – then experience different fun reactions.
The player collects knowledge cards on a collection page which the player can open when he/she wants to listen, read and learn more about each ingredient. The act of collecting these cards also becomes a driving force in the game.
Teenage Engineering – R
Teenage Engineering, 2017 – Gro Play provided technical consulting to Teenage Engineering that was vital in developing R, the worlds first emotional 6-axis life form.
Södra – Grow Forest
Södra, 2017 – App game about sustainable forestry as Awareness and Learning channel.
Max Hamburgers
Max Hamburgare, 2014 – App games and craft kits about littering and pollution. The give-aways were handed out together with the kids meal “Maxboxen” to around 500.000 children and families. Mentions in print and social media.